Skills

Basic Skill Nodes

ImageNameDescription
Max HealthYour max health is increased.
Increased MovementspeedYour movement speed is increased.
Endurance RegenerationYour endurance regeneration is increased.
Max EnduranceYour max endurance is increased.
Energy RegenerationYour energy regeneration is increased.
Max EnergyYour max energy is increased.
Dodge RegenerationYour dodge regeneration is increased.
Max DodgeYour max dodge is increased.

Advanced Skill Nodes

ImageNameDescriptionAdditional
Endurance Cost
Additional
Energy Cost
Additional ProjectilesGain 1 additional projectile for range attacks.1
Increased Melee DamageYour melee damage is increased.1
Increased Attack SpeedYour attack speed for melee and range attacks is increased.
Projectile MultiplicatorYour projectiles are multiplicated.
Each multiplication stack adds a new shooting direction.
1
Increased Projectile DamageYour projectile damage is increased.1
Increased Projectile RangeYour projectiles have an increased range and speed.
Increased Shot AngleYour range shot angle is increased.
Increased Area of EffectThe size of your area of effect is increased for all AoE skills.
Empowered CompanionsYour companions deal additional damage.
Inceased Condition DamageIncreases your overall condition damage.
Life Leech (Survival)Gain 1 life for each 60 defeated enemies.
Increased Collect Range (Survival)Your collect range is increased.

Attack Replacer Skill Nodes

ImageNameDescriptionAdditional
Endurance Cost
Additional
Energy Cost
BoomerangYou throw your melee weapon instead of swinging it.xx
Cyclic MightYou swirl your melee weapon around.xx
ChargeYou charge your shots to increase projectile size.
Max charge time 3 seconds.
Projectiles size scales with area of effect.
xx
SwirlYour projectiles swirl around you.xx
Revert ShotYour projectiles return to youxx
Melee constructYou are creating a melee construct instead of attacking.1x
Range constructYou are creating a range construct instead of attacking.x1
Trembling GroundEach attack creates a trembling ground effect,
that travels towards the enemies,
triggereing 3 on hit effects.
1x

Ability Skill Nodes – On Attack

ImageNameDescriptionAdditional
Endurance Cost
Additional
Energy Cost
Wind ShockYour melee attacks have a 50% chance to create a wind shock
which knocks back all enemies in front of you.
Wind Shock size scales with AoE size.
1
Scattering SweepYour melee attacks create scattering projectiles.1
Piercing BlowYour melee attacks have a 20% chance to create a piercing blow
which pierces through all enemies in the attack direction.
Damage scales with your melee damage.
1
Glaring LightYour melee attacks cast a glaring light.
Lasting 3s damaging surrounding enemies.
Cost are applied each second. Area scales with AoE size. 
11
Clash of SteelYour melee attacks have a 50% chance to create cutting blades
which cut through all surrounding enemies.
Clash of Steel size scales with AoE size.
1
Burning AttackYour melee attacks burn the ground below you on each attack.
Area scales with AoE size. 
1
Scatter CastYour melee attacks have a 20% chance to create a piercing blow
which pierces through all enemies in the attack direction.
Damage scales with your melee damage.
1
Burning CastYour projectiles burn the ground below you on cast.
Area scales with AoE size. 
1

Ability Skill Nodes – On Hit

ImageNameDescriptionAdditional
Endurance Cost
Additional
Energy Cost
Double HitYou deal an additional melee hit when hitting enemies.
Damage scales with your melee damage.
The attack size scales with your AoE size.
1
Scattering HitYour melee hits create scattering projectiles on enemy hit.1
Explosive HitYour melee hits cause an explosion. Area scales with AoE size. 1
Burning HitYour melee hits burn the ground below the enemys. Area scales with AoE size. 1
Poison NovaEach enemy hit creates a poison nova which poisons nearby enemies.
Poison deals 1 damage each 3 seconds for a total duration of 9 seconds.
1
Bursting WieldYour melee hits cause enemies to explode on death1
Bleeding BladeEach melee attack creates a swirling blade.
Blade hits cause bleeding.
1
Cutting ShotYour projectiles create a cutting attack which damages all surrounding enemies
applying a weak knockback. Damage scales with your melee damage.
The attack size scales with your AoE size.
1
Scattering ProjectilesYour projectiles scatter into new projectiles on enemy hit.1
Burning ProjectilesYour projectiles burn the ground on enemy hit.
Area scales with AoE size. 
1
Bursting ShotYour projectiles cause enemies to explode on death1
Poison ShotYour projectiles poison all nearby enemies.
Poison deals 1 damage each 3 seconds for total duration of 9 seconds.
1
Bleeding SwirlEach range attack creates a swirling blade.
Blade hits cause bleeding.
1

Ability Skill Nodes – On Dodge

ImageNameDescriptionAdditional
Dodge Cost
Scattering DodgeYour dodge throws 3 projectiles.1
Exploding DodgeYour dodge triggers an explosion.
The attack size scales with your AoE size.
1
Cutting DodgeYour dodge creates a cutting attack behind you.
Damage scales with your melee damage.
The attack size scales with your AoE size.
1
Blazing DodgeYour dodge burns the ground below you.
Area scales with AoE size. 
1

Ability Skill Nodes – Passives

ImageNameDescriptionNegative Effects
Chicken CompanionSummon a permanent chicken melee companion.
This skill decreases your maximum endurance &
energy regeneration.
– 25% Energy Regeneration
– 25% Endurance Regeneration
Range CompanionSummon a permanent range companion.
This skill decreases your maximum endurance & energy.
-1 Max Endurance
-1 Max Energy
– 25 % Energy Regeneration
– 25 % Endurance Regeneration
Melee CompanionSummon a permanent melee companion.
This skill decreases your maximum endurance & energy.
-1 Max Endurance
-1 Max Energy
– 25 % Energy Regeneration
– 25 % Endurance Regeneration
Ravaging CompanionsSummon a ravaging companion on enemy death.– 50 % Energy Regeneration
– 50 % Endurance Regeneration
FloodEach 6s a flood is errupting from you.
Dealing damage to all surrounding enemies.
+1 Energy Cost
+1 Endurance Cost
FragmentationCreate 4 projectiles on each enemy death.+1 Energy Cost
+1 Endurance Cost

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